We have utilised various advanced technologies alongside virtual reality to make the training platform quite realistic. Firstly, to create the exact look and feel of a construction site bustling with supervisors, riggers, and different work equipment, we have deployed 3Ds Max, Z Brush, Blender, Autodesk Maya, and others to make the training visually eye-catching and engaging. We have also utilised the 3D Unity Game engine 2019.x version as the main development pillar of this virtual training platform.